[Freeciv-Dev] Re: (PR#7079) Remove unneeded options from clients
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7079 >
On Thu, 15 Jan 2004, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7079 >
>
> > [mkirzinger - Fri Dec 12 21:10:33 2003]:
>
> > One way this could be done is to add a int inside the client_option
> > struct which identifies what clients the option is for. Each client
> > could be assigned a bit in the int. If it is set, the option applies to
> > that client, if not, the client can ignore it.
>
> I would rather do it a different way:
>
> Have a separate array gui_options declared by each GUI. At runtime this
> array is appended to the options[] array.
>
> The advantage of doing this is that GUI-specific code (the bitfield
> enumeration) doesn't get put into the core client code. New clients can
> be added or removed without having to change this code.
>
> One thing to worry about is that clients will overwrite each other's
> options. If the options have the same name this is unavoidable. But if
> they have different names they should still be saved (even though they
> are never loaded). I'm not sure how section files work in this regard
> but I suspect this overwriting is unavoidable (and acceptable IMO).
>
> Will you change your patch to do it this way?
Client specific options should have a special prefix in the name to
prevent name conflicts. For e.g.: 'gtk-2.0-foo'.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
- [Freeciv-Dev] Re: (PR#7079) Remove unneeded options from clients,
Vasco Alexandre da Silva Costa <=
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