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[Freeciv-Dev] (PR#7099) ai/advdomestic.c calculates foodbox size incorre
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[Freeciv-Dev] (PR#7099) ai/advdomestic.c calculates foodbox size incorre

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Subject: [Freeciv-Dev] (PR#7099) ai/advdomestic.c calculates foodbox size incorrectly
From: "James Canete" <use_less@xxxxxxxxxxx>
Date: Mon, 15 Dec 2003 17:03:42 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7099 >

I noticed in ai/advdomestic.c, line 497, the ai_eval_buildings() function 
doesn't use the city_granary_size() function to calculate foodbox size,
instead using a simple (x + 1) * city.foodbox equation.  This diff
changes this, but I'm not sure if it's correct, since the value is then
multiplied by what the code refers to as "some odd factors".

Little help?

-James Canete

Attachment: advdomesticfix.diff
Description: Binary data


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