[Freeciv-Dev] (PR#6918) GUI for CMA should allow zero weights
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[Freeciv-Dev] (PR#6918) GUI for CMA should allow zero weights |
From: |
"Benoit Hudson" <bh@xxxxxxxxxxxxxxxxxxx> |
Date: |
Fri, 5 Dec 2003 13:20:23 -0800 |
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6918 >
> [i-freeciv-lists@xxxxxxxxxxxxx - Wed Nov 26 09:33:35 2003]:
> Allowing 0 at the frontend. Zero mapps to 1 while the other weights
> are multiplied by 1000.
I guess we could do that, but then we don't save any time. A quick
experiment indicates that we don't output bad results or crash when we
set trade and lux weights to exactly zero. What were the problems with
zero weights?
> > The current code uses a lot of short and char values so at first
> > glance multiplying by 1k might actually be a problem (one easily
> > remedied of course).
>
> Possible.
Actually not a problem. The function calc_fitness uses int, which
should be wide enough (unless we go for 16-bit platforms) while we don't
use the weights anywhere else.
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