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[Freeciv-Dev] Re: (PR#7036) set saveturns to 1
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[Freeciv-Dev] Re: (PR#7036) set saveturns to 1

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7036) set saveturns to 1
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Thu, 4 Dec 2003 08:10:04 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7036 >

On Thu, Dec 04, 2003 at 07:04:44AM -0800, jjc@xxxxxxxxxxxxxxxxxx wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7036 >
> 
> On Thu, Dec 04, 2003 at 06:25:17AM -0800, Raimar Falke wrote:
> > 
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7036 >
> > 
> > On Wed, Dec 03, 2003 at 04:23:17PM -0800, Jason Short wrote:
> > > 
> > > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7036 >
> > > 
> > > For development versions (#if IS_DEVELOPMENT_VERSION == 1) the default 
> > > saveturns should be set to 1.  This will aid greatly in reproducing some 
> > > bugs.
> > 
> > This produces a lot of files which all clobber the root dir.
> 
> What about if IS_DEVELOPMENT_VERSION == 1 then 
> save a latest_turn file each time, so you always have the last turn,
> but you only have to keep one file?

I think this feature (keeping the last n savegames) is useful also
outside development.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "If at first you don't succeed... well so much for skydiving."




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