[Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city
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[Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city |
From: |
"Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx> |
Date: |
Wed, 3 Dec 2003 03:29:20 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >
Savegame attached. When any unit takes a city, it is not displayed in the city
on that turn. It reappears on the next turn.
> -----Original Message-----
> From: Raimar Falke [mailto:i-freeciv-lists@xxxxxxxxxxxxx]
> Sent: Tuesday, December 02, 2003 12:02 PM
> To: vanevery@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Freeciv-Dev] (PR#7022) unit not visible when
> taking a city
>
>
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >
>
> On Tue, Dec 02, 2003 at 12:40:43AM -0800, Brandon J. Van Every wrote:
> >
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >
> >
> > I'm using the Nov. 27 Windows version on Windows 2000.
> >
> > When I take a city late in the game, I can't see the
> conquering unit in
> > the city until the next turn. It's there, but it is not
> displayed. I
> > don't remember having this problem early in the game.
>
> Can you provide a savegame?
>
> Raimar
>
> --
> email: rf13@xxxxxxxxxxxxxxxxx
> "The BeOS takes the best features from the major operating systems.
> It's got the power and flexibility of Unix, the interface and ease
> of use of the MacOS, and Minesweeper from Windows."
>
>
civgame+1714.sav.gz
Description: Binary data
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