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[Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city
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[Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city

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Subject: [Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city
From: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Date: Wed, 3 Dec 2003 03:29:20 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >

Savegame attached.  When any unit takes a city, it is not displayed in the city 
on that turn.  It reappears on the next turn.

> -----Original Message-----
> From: Raimar Falke [mailto:i-freeciv-lists@xxxxxxxxxxxxx]
> Sent: Tuesday, December 02, 2003 12:02 PM
> To: vanevery@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Freeciv-Dev] (PR#7022) unit not visible when 
> taking a city
> 
> 
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >
> 
> On Tue, Dec 02, 2003 at 12:40:43AM -0800, Brandon J. Van Every wrote:
> > 
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7022 >
> > 
> > I'm using the Nov. 27 Windows version on Windows 2000.
> > 
> > When I take a city late in the game, I can't see the 
> conquering unit in
> > the city until the next turn.  It's there, but it is not 
> displayed.  I
> > don't remember having this problem early in the game.
> 
> Can you provide a savegame?
> 
>       Raimar
> 
> -- 
>  email: rf13@xxxxxxxxxxxxxxxxx
>  "The BeOS takes the best features from the major operating systems. 
>   It's got the power and flexibility of Unix, the interface and ease 
>   of use of the MacOS, and Minesweeper from Windows."
> 
> 

Attachment: civgame+1714.sav.gz
Description: Binary data


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