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[Freeciv-Dev] Re: (PR#2415) autoattack patch
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[Freeciv-Dev] Re: (PR#2415) autoattack patch

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To: per@xxxxxxxxxxx
Cc: andy@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2415) autoattack patch
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 2 Dec 2003 09:18:11 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=2415 >

Per I. Mathisen wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=2415 >
> 
> On Mon, 20 Oct 2003, Raimar Falke wrote:
> 
>>Was the autoattack issue given to the design board? How was the
>>ruling? Or can I assume that after this months this issue is dead?
> 
> 
> I want to ressurect this patch and put it into cvs for a while to get
> feedback from players - defaulting to off. It easy to rip out again if it
> turns out that it is not used.

I have no objection to autoattack being used in multiplayer games, but 
it must remain off by default for single-player games.

jason




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