[Freeciv-Dev] Re: (PR#4044) veteran level v4
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=4044 >
> But I do think the large number of levels is dodgy. It doesn't make
> all that much sense to have more than 3-4 levels, including green, in
> this game engine. A fair bit of unit management is already required
> just to bring any veteran from where it is to the front.
I'm not quite up to date on this issue, but I like the idea of more levels
of veteran and better graphical representation of it. Also, I really hope
it's modifiable - i.e., I hope the engine is hard-coded to handle perhaps
more levels than necessarily make sense in the default ruleset, cause you
never know what will make sense with other settings changed around a lot.
If it could be a setting in a rule set somewhere, that would be great. I
guess I should really read back on this topic and have a better idea what
the exact implementation is going to be before I rant, but if "how high of
a veteran level is allowed" was a setting on each unit in the
units.ruleset, it could be very useful. (Yay, flexability!)
--Zack
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