Complete.Org: Mailing Lists: Archives: freeciv-dev: November 2003:
[Freeciv-Dev] Re: veterancy icons
Home

[Freeciv-Dev] Re: veterancy icons

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: "Per I. Mathisen" <per@xxxxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: veterancy icons
From: Raimar Falke <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Mon, 17 Nov 2003 10:51:55 +0100

On Mon, Nov 17, 2003 at 08:37:07AM +0000, Per I. Mathisen wrote:
> I plan to commit veteran level icons soon. I have drawn the following set
> of icons for veteran statuses myself, 10 in all, the first being empty.
> They were drawn with lots of helpful input from Raimar, Vasco and 'mur' on
> the irc channel.
> 
> See
> http://www.leftist.net/perrin/Screenshot-2.png
> http://www.leftist.net/perrin/Screenshot-3.png
> http://www.leftist.net/perrin/units.png
> http://www.leftist.net/perrin/tiles.png
> 
> They try to satisfy four criteria here:
>    - they shouldn't be too big
>    - they should be distinct
>    - they should clearly indicate a progression (which is better)
>    - they should be distinct also for colourblind
> 
> I have tried a lot of different suggestions and variants, and the result I
> came up with is the one that I think best satisfies all four criterias.
> 
> I am open for simple suggestions for changes to the series that I drew, or
> if someone else want to draw an entire new series, but otherwise I think
> it should go in. They can be improved later when we have player feedback
> or an artist who can make it better.

I have drawn a set of 14 levels. If only 10 levels are required the
middle ones should be removed.

http://www.freeciv.org/~rfalke/tiles5.png

Per: can you please create a correct tiles.png and make a screenshot?

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "#!/usr/bin/perl -w
  if ( `date +%w` != 1 ) {
    die "This script only works on Mondays." ;
  }"
    -- from chkars.pl by Cornelius Krasel in de.comp.os.linux.misc


[Prev in Thread] Current Thread [Next in Thread]