[Freeciv-Dev] (PR#6866) Remove unused variables, remove trailing commas
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To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#6866) Remove unused variables, remove trailing commas |
From: |
"Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx> |
Date: |
Fri, 14 Nov 2003 15:34:24 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=6866 >
While I'm sure that the removal of the variables doesn't change the
semantics I'm not sure that the current semantics are correct. So
please check.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"With a PC, I always felt limited by the software available.
On Unix, I am limited by my knowledge."
-- Peter J. Schoenster <pschon@xxxxxxxxxxxxxxxxx>
Index: ai/advdiplomacy.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/advdiplomacy.c,v
retrieving revision 1.9
diff -u -u -r1.9 advdiplomacy.c
--- ai/advdiplomacy.c 2003/11/13 19:41:09 1.9
+++ ai/advdiplomacy.c 2003/11/14 23:29:43
@@ -156,17 +156,12 @@
{
int worth = 0; /* worth for pplayer of what aplayer gives */
bool give = (pplayer == pclause->from);
- int receiver, giver;
+ int giver;
struct ai_dip_intel *adip = &ai->diplomacy.player_intel[aplayer->player_no];
diplomacy_verbose = verbose;
giver = pclause->from->player_no;
- if (give) {
- receiver = aplayer->player_no;
- } else {
- receiver = pplayer->player_no;
- }
switch (pclause->type) {
case CLAUSE_ADVANCE:
Index: ai/advmilitary.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/advmilitary.c,v
retrieving revision 1.154
diff -u -u -r1.154 advmilitary.c
--- ai/advmilitary.c 2003/09/23 18:43:23 1.154
+++ ai/advmilitary.c 2003/11/14 23:29:44
@@ -930,7 +930,6 @@
int bx = 0, by = 0;
/* Type of the boat (real or a future one) */
Unit_Type_id boattype = U_LAST;
- int boatspeed;
bool go_by_boat;
/* Is the defender veteran? */
bool def_vet;
@@ -968,7 +967,6 @@
boattype = get_role_unit(L_FERRYBOAT, 0);
}
}
- boatspeed = unit_types[boattype].move_rate;
best_choice.want = find_something_to_kill(pplayer, myunit, &x, &y);
Index: ai/aiunit.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/aiunit.c,v
retrieving revision 1.301
diff -u -u -r1.301 aiunit.c
--- ai/aiunit.c 2003/11/13 19:41:09 1.301
+++ ai/aiunit.c 2003/11/14 23:29:46
@@ -106,13 +106,11 @@
{
struct city *most_needed;
int comparison;
- struct city *least_needed;
struct unit *transported;
do {
most_needed = NULL;
comparison = 0;
- least_needed = NULL;
transported = NULL;
city_list_iterate(pplayer->cities, pcity) {
Index: common/packets.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/packets.h,v
retrieving revision 1.159
diff -u -u -r1.159 packets.h
--- common/packets.h 2003/11/13 19:41:09 1.159
+++ common/packets.h 2003/11/14 23:29:48
@@ -167,7 +167,7 @@
AUTH_LOGIN_FIRST, /* request a password for a returning user */
AUTH_NEWUSER_FIRST, /* request a password for a new user */
AUTH_LOGIN_RETRY, /* inform the client to try a different password */
- AUTH_NEWUSER_RETRY, /* inform the client to try a different [new] password */
+ AUTH_NEWUSER_RETRY /* inform the client to try a different [new] password */
};
/*********************************************************
Index: common/unit.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/unit.c,v
retrieving revision 1.187
diff -u -u -r1.187 unit.c
--- common/unit.c 2003/10/29 08:00:39 1.187
+++ common/unit.c 2003/11/14 23:29:49
@@ -576,7 +576,6 @@
**************************************************************************/
bool can_unit_paradrop(struct unit *punit)
{
- struct city *pcity;
struct unit_type *utype;
struct tile *ptile;
@@ -595,7 +594,7 @@
if (tile_has_special(ptile, S_AIRBASE))
return TRUE;
- if(!(pcity = map_get_city(punit->x, punit->y)))
+ if(!map_get_city(punit->x, punit->y))
return FALSE;
return TRUE;
Index: common/aicore/path_finding.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/aicore/path_finding.h,v
retrieving revision 1.5
diff -u -u -r1.5 path_finding.h
--- common/aicore/path_finding.h 2003/09/25 16:58:00 1.5
+++ common/aicore/path_finding.h 2003/11/14 23:29:50
@@ -264,7 +264,7 @@
/* Assumes that the unit is never lucky in the random rulings and so
* yields the worst travel time. */
- TM_WORST_TIME,
+ TM_WORST_TIME
};
/* Full specification of a position and time to reach it. */
Index: server/airgoto.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/airgoto.c,v
retrieving revision 1.4
diff -u -u -r1.4 airgoto.c
--- server/airgoto.c 2003/02/21 13:23:09 1.4
+++ server/airgoto.c 2003/11/14 23:29:51
@@ -160,7 +160,6 @@
int moves_per_turn,
int max_moves)
{
- struct city *pcity;
struct tile *ptile;
refuels.list_size = 1;
@@ -170,7 +169,7 @@
whole_map_iterate(x, y) {
ptile = map_get_tile(x, y);
- if ((pcity = is_allied_city_tile(ptile, pplayer)) != NULL
+ if (is_allied_city_tile(ptile, pplayer)
&& !is_non_allied_unit_tile(ptile, pplayer) ) {
add_refuel_point(x, y, FUEL_CITY,
MAP_MAX_HEIGHT + MAP_MAX_WIDTH, 0, FALSE);
Index: server/citytools.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/citytools.c,v
retrieving revision 1.240
diff -u -u -r1.240 citytools.c
--- server/citytools.c 2003/11/07 09:45:03 1.240
+++ server/citytools.c 2003/11/14 23:29:52
@@ -1077,19 +1077,14 @@
int o, x, y;
struct player *pplayer = city_owner(pcity);
struct tile *ptile = map_get_tile(pcity->x, pcity->y);
- bool effect_update, had_palace = pcity->improvements[B_PALACE] != I_NONE;
+ bool had_palace = pcity->improvements[B_PALACE] != I_NONE;
char *city_name = mystrdup(pcity->name);
gamelog(GAMELOG_LOSEC, _("%s lose %s (%i,%i)"),
get_nation_name_plural(pplayer->nation), pcity->name, pcity->x,
pcity->y);
- /* Explicitly remove all improvements, to properly remove any global effects
- and to handle the preservation of "destroyed" effects. */
- effect_update=FALSE;
-
built_impr_iterate(pcity, i) {
- effect_update = TRUE;
city_remove_improvement(pcity, i);
} built_impr_iterate_end;
Index: server/ruleset.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/ruleset.c,v
retrieving revision 1.155
diff -u -u -r1.155 ruleset.c
--- server/ruleset.c 2003/10/02 17:54:58 1.155
+++ server/ruleset.c 2003/11/14 23:29:53
@@ -496,10 +496,9 @@
struct advance *a;
int num_techs; /* number of techs in the ruleset (means without A_NONE)*/
int i;
- char *datafile_options;
const char *filename = secfile_filename(file);
- datafile_options = check_ruleset_capabilities(file, "+1.9", filename);
+ (void) check_ruleset_capabilities(file, "+1.9", filename);
sec = secfile_get_secnames_prefix(file, "advance_", &num_techs);
/* Initialize dummy tech A_NONE */
@@ -672,14 +671,12 @@
**************************************************************************/
static void load_ruleset_units(struct section_file *file)
{
- char *datafile_options;
struct unit_type *u;
int i, j, ival, nval;
char *sval, **slist, **sec;
const char *filename = secfile_filename(file);
- datafile_options =
- check_ruleset_capabilities(file, "+1.9", filename);
+ (void) check_ruleset_capabilities(file, "+1.9", filename);
sec = secfile_get_secnames_prefix(file, "unit_", &nval);
@@ -988,7 +985,6 @@
**************************************************************************/
static void load_ruleset_buildings(struct section_file *file)
{
- char *datafile_options;
char **sec, *item, **list;
int i, j, k, nval, count;
bool problem;
@@ -996,7 +992,7 @@
struct impr_effect *e;
const char *filename = secfile_filename(file);
- datafile_options = check_ruleset_capabilities(file, "+1.10.1", filename);
+ (void) check_ruleset_capabilities(file, "+1.10.1", filename);
sec = secfile_get_secnames_prefix(file, "building_", &nval);
@@ -1359,15 +1355,13 @@
**************************************************************************/
static void load_ruleset_terrain(struct section_file *file)
{
- char *datafile_options;
int nval;
char **sec;
int i, j;
struct tile_type *t;
const char *filename = secfile_filename(file);
- datafile_options =
- check_ruleset_capabilities(file, "+1.9", filename);
+ (void) check_ruleset_capabilities(file, "+1.9", filename);
/* options */
@@ -1552,14 +1546,12 @@
**************************************************************************/
static void load_ruleset_governments(struct section_file *file)
{
- char *datafile_options;
int i, j, nval;
char *c;
char **sec, **slist;
const char *filename = secfile_filename(file);
- datafile_options =
- check_ruleset_capabilities(file, "+1.9", filename);
+ (void) check_ruleset_capabilities(file, "+1.9", filename);
sec = secfile_get_secnames_prefix(file, "government_", &nval);
@@ -2060,7 +2052,7 @@
**************************************************************************/
static void load_ruleset_nations(struct section_file *file)
{
- char *datafile_options, *bad_leader, *g;
+ char *bad_leader, *g;
struct nation_type *pl;
struct government *gov;
int dim, val, i, j, k, nval;
@@ -2068,7 +2060,7 @@
char **techs, **leaders, **sec, **civilwar_nations;
const char *filename = secfile_filename(file);
- datafile_options = check_ruleset_capabilities(file, "+1.9", filename);
+ (void) check_ruleset_capabilities(file, "+1.9", filename);
sec = secfile_get_secnames_prefix(file, "nation", &nval);
@@ -2338,12 +2330,11 @@
**************************************************************************/
static void load_ruleset_cities(struct section_file *file)
{
- char *datafile_options;
char **styles, *replacement;
int i, nval;
const char *filename = secfile_filename(file);
- datafile_options = check_ruleset_capabilities(file, "+1.9", filename);
+ (void) check_ruleset_capabilities(file, "+1.9", filename);
/* City Parameters */
@@ -2393,13 +2384,12 @@
static void load_ruleset_game()
{
struct section_file file;
- char *datafile_options;
char *sval;
const char *filename;
openload_ruleset_file(&file, "game");
filename = secfile_filename(&file);
- datafile_options = check_ruleset_capabilities(&file, "+1.11.1", filename);
+ (void) check_ruleset_capabilities(&file, "+1.11.1", filename);
(void) section_file_lookup(&file, "datafile.description"); /* unused */
game.rgame.min_city_center_food =
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