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[Freeciv-Dev] Re: (PR#6695) nuclear causes core
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[Freeciv-Dev] Re: (PR#6695) nuclear causes core

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To: paul@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6695) nuclear causes core
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Sun, 2 Nov 2003 09:39:34 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sat, Nov 01, 2003 at 03:18:47AM -0800, Per I. Mathisen wrote:
> 
> On Thu, 30 Oct 2003, Paul Zastoupil wrote:
> > I think any nuclear detonation on a city will cause a core in current
> > HEAD.
> 
> Yep. Patch attached.

> -    if (pcity->size > 1) { /* size zero cities are ridiculous -- Syela */
> -      pcity->size /= 2;
> -      auto_arrange_workers(pcity);
> -      send_city_info(NULL, pcity);
> -    }
> +    city_reduce_size(pcity, pcity->size / 2);
> +    auto_arrange_workers(pcity);
> +    send_city_info(NULL, pcity);

IMHO the call to auto_arrange_workers is not needed.

        Raimar

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