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[Freeciv-Dev] Who is configuring and compiling the Windows native client
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[Freeciv-Dev] Who is configuring and compiling the Windows native client

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To: <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Who is configuring and compiling the Windows native client?
From: "Brandon J. Van Every" <vanevery@xxxxxxxxxxxxxxxxxxx>
Date: Fri, 31 Oct 2003 22:54:18 -0800

Pier Mathisen wrote:
> Brandon Van Every wrote:
> >
> > However, Freeciv configure will *not* pick up libpng.  configure
dies
> > with the following lines. What gives?
>
> You need to set the right paths. Try to read
> http://rt.freeciv.org/Ticket/Display.html?id=4043 for hints.

Thanks for the hints.  They only covered link libraries unfortunately.
My problem is detecting *.h files, I imagine it's some kind of INCLUDE
issue.  Simple remedies like --includedir=/usr/include don't help.
There's either something subtly wrong with my MinGW environment, or
deeply wrong with the configure script.  I suspect the latter, seeing as
how every other configure script for every other software package I've
compiled works just fine.  I find myself unwilling to become an Autoconf
guru again to figure it out.  Also, the stuff about installing GTK into
C:\mingw\lib was really bad advice.  It destroyed my GCC installation, I
had to reinstall it.  Fortunately that was easy.

I've exceeded my pain threshold.  I need some cheerleading:

- Is anyone actually configuring and compiling the Windows Native Client
right now?  Are things acutally working fine for you?  If so, what are
your platform specs?  What codebase are you working from, i.e. CVS, or
stable 1.14.0, or homebrew, or what?


Cheers,                     www.indiegamedesign.com
Brandon Van Every           Seattle, WA

Taking risk where others will not.



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