[Freeciv-Dev] Re: (PR#6292) cvs server core
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[Freeciv-Dev] Re: (PR#6292) cvs server core |
From: |
"Paul Zastoupil" <paul@xxxxxxxxxxxxx> |
Date: |
Thu, 23 Oct 2003 17:35:26 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
On Thu, Oct 23, 2003 at 05:26:24PM -0700, Jason Short wrote:
>
> [paulz - Mon Sep 29 18:29:11 2003]:
>
> > [paulz - Mon Sep 29 18:21:16 2003]:
> >
> > > [per - Sat Sep 27 11:44:17 2003]:
> > >
> > > > On Thu, 25 Sep 2003, Paul Zastoupil wrote:
> > > > > #00x080ade7a in unit_type (punit=0x0) at unittype.c:96
> > > > > #10x080ac012 in is_ground_unit (punit=0x0) at unit.c:346
> > > > > #20x08082c72 in check_units () at sanitycheck.c:279
> > > > ...
> > > > > Attaching a savegame to reproduce in RT following this email.
> > > >
> > > > Cannot reproduce.
> > > >
> > > > - Per
> > > >
> > >
> > > make clean fixed it :(
> >
> > Actually it doesn't, I'm still having the same problem with this savegame.
>
> Does "this" savegame mean there should have been a new savegame
> attached? Or does the original savegame still give the problem?
Well, it was supposed to be the same savegame. But loading it in my
current cvs server doesn't core, so I think its resolved...
--
Paul Zastoupil
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