[Freeciv-Dev] (PR#4334) win32 gtk2 population display bug when > 1 000 0
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Just try reading through the code:
'population_to_text(civ_population(game.player_ptr));' leads to:
'general_int_to_text(thousand_citizen, 3);' which is a mess. Wouldn't be
surprised if there is a bug in there.
Why can't we just sprintf with '%d'? Must the numbers really be always
presented in US numeric format?
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Vasco Alexandre da Silva Costa <=
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