[Freeciv-Dev] (PR#6465) get_unit_type: assertion failed
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civserver: unittype.c:87: get_unit_type: Assertion `id >= 0 && id < 200
&& id < game.num_unit_types' failed
it looks like general memory corruption. I can reproduce it by running
the attached autogame.
jason
set aifill 30
#set saveturns 0
hard
set timeout -1
create b
set seed 1500703051
set randseed 1065770215
start
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Jason Short <=
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