Complete.Org: Mailing Lists: Archives: freeciv-dev: October 2003:
[Freeciv-Dev] (PR#6403) massive workers to specialists conversion
Home

[Freeciv-Dev] (PR#6403) massive workers to specialists conversion

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#6403) massive workers to specialists conversion
From: "Genevieve Gracian" <ggracian@xxxxxxx>
Date: Sun, 5 Oct 2003 10:49:01 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Sometimes, when a city can't be "normally content" and have 0+ food
surplus, all/most workers are converted to specialists.

I think that the city should be thrown into disorder instead (at least
to get the player's attention).

In the savegame, connect as "a" and add the settler to aid the city in
growing.

--
G. Gracian

Attachment: no_more_workers.sav.gz
Description: no_more_workers.sav.gz


[Prev in Thread] Current Thread [Next in Thread]