[Freeciv-Dev] (PR#6382) pop up allied units in cities
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With this patch you can successfully see a lone allied/shared vision
unit in a city. With the current code there is no way to tell what unit
is there.
jason
Index: client/control.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/control.c,v
retrieving revision 1.113
diff -u -r1.113 control.c
--- client/control.c 2003/09/22 16:54:09 1.113
+++ client/control.c 2003/10/03 06:36:11
@@ -1370,6 +1370,9 @@
if(can_unit_do_activity(punit, ACTIVITY_IDLE)) {
set_unit_focus_and_select(punit);
}
+ } else if (pcity) {
+ /* Don't hide the unit in the city. */
+ popup_unit_select_dialog(ptile);
}
} else if(unit_list_size(&ptile->units) > 0) {
/* The stack list is always popped up, even if it includes enemy units.
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