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[Freeciv-Dev] Re: (PR#6263) remove log spamming
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[Freeciv-Dev] Re: (PR#6263) remove log spamming

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#6263) remove log spamming
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Wed, 24 Sep 2003 00:20:35 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, 24 Sep 2003, Per I. Mathisen wrote:
> See $subject. These freelogs were filling up my logs and making debugging
> (-d 4) crawl to a halt.

That was before I pressed 'start'. Then the worst offender became CM by
far. It could easily fill up my hdd with its spamming over the course of
an autogame, I am sure. It also makes turn ends so slow it is impossible
to use -d4 now. There are so many stupid freelog calls in there that I
don't know what to do.

Maybe we should define a new log level, which is just LOG_DEAD, which
never outputs anything at all, even at -d4? This way some log code can be
left there inactive without destroying completely the option of running
freeciv at -d4

  - Per




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