[Freeciv-Dev] Re: (PR#4757) server_crash: pending_seen is off
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This patch so far is working fine for me.
It has been a little while since I synced with CVS; is
there any easy way to tell when the last time I ran
CVS update?
--- Jason Short <jdorje@xxxxxxxxxxxxxxxxxxxxx> wrote:
> (Reposted to RT.)
>
> This bug was
> fixed a month ago (8/19).
>
> The two savegames attached to RT don't reproduce the
> bug - the bug is
> embedded in the savegame since the "dead" player has
> units and cities.
> We can't tell for certain where these units/cities
> came from, but the
> GAMELOSS scenario is the only possible one I can
> imagine.
>
> Has anyone gotten a _new_ instance of this bug in
> the last month? If
> so, we're back to square one: we need a savegame.
> We'll probably need
> multiple savegames since the most recent one may not
> reproduce the bug
> itself.
>
> The attached patch correctly loads the buggy
> savegames, and includes a
> sanity check to detect such errors in future. I
> suspect this is all
> that's needed to address this bug, but only time
> (and the sanity checks)
> will tell.
>
> jason
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