[Freeciv-Dev] Re: (PR#1178) Active Units Dialog
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Wed, Sep 10, 2003 at 02:32:08PM -0700, Vasco Alexandre da Silva Costa wrote:
>
> [vasc - Mon Aug 25 00:09:20 2003]:
>
> > I still need to look more closely at the patch. However I believe the
> > production change feature can now be achieved using the city report
> > dialog. Hence only the unit find feature should require porting.
> >
>
> This patch implements the find nearest unit to the map center feature
> for the GTK+ 2.0 client. Please test.
I ran the patch and like it but I think that it should find units that are in
sentry mode as well as inactive. (i.e. change:
if (punit->type == type) {
if (punit->focus_status==FOCUS_AVAIL && punit->activity==ACTIVITY_IDLE &&
punit->moves_left > 0 && !punit->ai.control) {
to:
if (punit->type == type) {
if (punit->focus_status==FOCUS_AVAIL && (punit->activity==ACTIVITY_IDLE
|| punit->activity==ACTIVITY_SENTRY)
&& punit->moves_left > 0 && !punit->ai.control) {
--
Josh Cogliati
|
|