Complete.Org: Mailing Lists: Archives: freeciv-dev: September 2003:
[Freeciv-Dev] Re: (PR#6029) Civ3: Nationality
Home

[Freeciv-Dev] Re: (PR#6029) Civ3: Nationality

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6029) Civ3: Nationality
From: "Michael Mielke" <michael@xxxxxxxxx>
Date: Tue, 9 Sep 2003 08:16:21 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, 9 Sep 2003, Jeremy Adams wrote:

> On Tue, 9 Sep 2003 07:42:55 -0700, "Egor Vyscrebentsov"
> <evyscr@xxxxxxxxx> said:
> > On Tue, 9 Sep 2003 ue80@xxxxxxxxxxxxxxxxxxxxx wrote:
> > 
> > >
> > > I like the concept of nationality too, but it's not enough i think.
> > > What about religion?
> > > Many wars were/are because religion :-(
> > > 
> > > A citizen can have:
> > > race
> > > religion
> > > nationality
> > >
> > 
> > What about 'Language group' in nation also?
> > 
> > It's easier to find an agreement, when nations have common language
> > group.
> > I don't know, does launguage group unite nations with the same ancestors
> > always?
> > 
> > Thanks, evyscr.
> > 
> > 
> 
> I don't think that language group is all that important. Japan and the
> USA were mortal enemies 50 years ago, now we're best of friends (more or
> less).  I don't think race plays much of a part either.  Religion and
> nationality do play significant roles in a nation's "allegiances" with
> other nations, however.
> ---------------------------
>   Jeremy Adams
>   caveman@xxxxxxxxxxx

In the Game, All but race don't play significant roles; however, in life, 
they did.

-- 
Michael Mielke <michael@xxxxxxxxx>
http://www.mielke.cc/~michael/




[Prev in Thread] Current Thread [Next in Thread]