[Freeciv-Dev] statue of libery (PR#4327)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
> Docs say that Statue of Liberty allows switching governments
> "without the transition period of anarchy". This is not what
> in fact happens, as of 1.14.0.
The attached patch fixes this. Savegame to test patch is also included.
- Per
Index: server/plrhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/plrhand.c,v
retrieving revision 1.290
diff -u -r1.290 plrhand.c
--- server/plrhand.c 3 Sep 2003 21:33:58 -0000 1.290
+++ server/plrhand.c 8 Sep 2003 18:29:13 -0000
@@ -817,9 +817,10 @@
check_player_government_rates(pplayer);
global_city_refresh(pplayer);
+ if (player_owns_active_govchange_wonder(pplayer)) {
+ pplayer->revolution = 0;
+ }
send_player_info(pplayer, pplayer);
- if (player_owns_active_govchange_wonder(pplayer))
- pplayer->revolution=1;
}
/**************************************************************************
statue-of-liberty.sav.gz
Description: statue-of-liberty.sav.gz
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] statue of libery (PR#4327),
Per I. Mathisen <=
|
|