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[Freeciv-Dev] Re: (PR#5953) Civ3: War weariness
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[Freeciv-Dev] Re: (PR#5953) Civ3: War weariness

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To: marko.lindqvist@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#5953) Civ3: War weariness
From: "Michael Mielke" <michael@xxxxxxxxx>
Date: Sat, 6 Sep 2003 10:36:55 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Sat, 6 Sep 2003, Marko Lindqvist wrote:

> Marko Lindqvist wrote:
> 
> > In civ3 under certain governments (Republic, Democracy), citizens become 
> > unhappy due to war weariness. Unlike in civ/2, it affects all cities and 
> > not only cities where aggressive units originate from.
> > 
> 
>   There is no accurate information available how this works, but civ3 
> manual states these to be most important factors: your units at enemy 
> territory, enemy units at your territory, war declarations, engaging in 
> battle. Enemy declaring war on you decreases war weariness.
> 
>   - Caz

This suggestion/idea sounds about right for the largepox/smallpox 
disagreement.  I would suppose, a city should fall into disorder if excess 
units are displaced, Also the cities within a certain geographical region 
of the cities.

-- 
Michael Mielke <michael@xxxxxxxxx>
http://www.mielke.cc/~michael/




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