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[Freeciv-Dev] (PR#5438) Starting position tidbit
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[Freeciv-Dev] (PR#5438) Starting position tidbit

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Subject: [Freeciv-Dev] (PR#5438) Starting position tidbit
From: "Karen Yeats" <kayeats@xxxxxxxxxxxx>
Date: Tue, 26 Aug 2003 18:00:04 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Hello.  Back in #2503 the biggest part of the starting position problem
was fixed, and hopefully now games failing to find sufficient starting
positions are sufficiently rare that it isn't even a problem for most.  

However one situation remains in which the game can often fail to find
starting positions.  That is the situation when the terrain is bad
almost everywhere (this can be a fun challenge to play).

The reason for this is that starting positions are currently only placed
on grassland or plains.  This patch makes starting positions on grass or
plains strongly perferred but not manditory.  Consequently in normal
cases starting positions still appear only on grass and plains, but as
the land gets worse other terrain types are increasingly considered.

Karen

Attachment: startingpositions2.diff
Description: startingpositions2.diff


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