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[Freeciv-Dev] (PR#5286) Server crash involving diplomacy
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[Freeciv-Dev] (PR#5286) Server crash involving diplomacy

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To: dspeyer@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#5286) Server crash involving diplomacy
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Tue, 26 Aug 2003 05:08:11 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[dspeyer@xxxxxxxxxxx - Thu Aug 21 22:46:05 2003]:

> Gregory Berkolaiko wrote:
> 
> >However, someone should check that _all_ users of pplayer_at_war
> >understand your change and we will not create some weird behavioural
> bugs.
> >
> >Daniel, can you check this please?
> >
>
> Well, I just played a longish game with this change, and it showed no
> weird behavior.  I can't say for sure that the AI wasn't stupider than
> before, but it didn't seem it.

I found some of the code in ai/advdiplomacy that assumes NO-CONTACT
means war.  I cannot say if there are more occurences elsewhere.

G.


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