Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2003:
[Freeciv-Dev] Re: agents, tiles, recycled IDs
Home

[Freeciv-Dev] Re: agents, tiles, recycled IDs

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: nikodimka <nikodimka@xxxxxxxxx>
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: agents, tiles, recycled IDs
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Thu, 21 Aug 2003 23:50:33 +0000 (GMT)

On Thu, 21 Aug 2003, nikodimka wrote:
> I came to the following questions I'd be happy to find answers for:
>
> 1) Easy one:
>  Is there a guaranty that unit/city IDs never recycled?

As far as I can tell, they are only recycled when loading a savegame.

> 2) Are there any plans on extending agents interface to react
>  on map tiles as it reacts on units and cities?
>
> 3) It would be usefull when getting notification on unit change
>  to access the old state of the unit.
>  So agents can easily determine which of unit fields have changed.
>  With no access to the old state the only possibility for agent to
>  figure out changes is to keep track of all available units.
>  I have already asked the question at freeciv-ai@ but unfortunately got no 
> answer. :(

Raimar is the agents guy. He is current overworked on non-freeciv matters,
but I guess he'll answer you when he has time.

  - Per



[Prev in Thread] Current Thread [Next in Thread]