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[Freeciv-Dev] (PR#4576) remove sprite padding for flags
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[Freeciv-Dev] (PR#4576) remove sprite padding for flags

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To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] (PR#4576) remove sprite padding for flags
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 7 Aug 2003 07:09:34 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[jdorje - Fri Jul 18 20:55:20 2003]:

> Jason Short wrote:
> > [jdorje - Wed Jul 16 04:44:21 2003]:
> > 
> > 
> >>The attached patch removes the necessity for sprite padding for flags
> >>in
> >>iso-view tilesets.  It basically follows the idea put forth in
> >>PR#2960,
> >>but only implements it for flags.
> > 
> > 
> > Updated patch attached.  This one has support only in put_unit(), so it
> > will break any clients that don't use that function (win32, gtk2, sdl,
> > mui).  It's also substantially simpler than the previous (gtk-only) one.
> 
> Naturally we have to make the adjustment for flags drawn behind cities 
> as well.  This makes the patch ugly again...

Here's an updated version.

jason

Attachment: iso_flags_go_away-4.diff
Description: iso_flags_go_away-4.diff


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