Complete.Org: Mailing Lists: Archives: freeciv-dev: August 2003:
[Freeciv-Dev] Re: (PR#4766) city happiness isn't calculated on game load
Home

[Freeciv-Dev] Re: (PR#4766) city happiness isn't calculated on game load

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: undisclosed-recipients: ;
Subject: [Freeciv-Dev] Re: (PR#4766) city happiness isn't calculated on game load
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Wed, 6 Aug 2003 00:46:02 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Jason Short wrote:

> But update_dumb_city() calls city_happy and city_unhappy, which don't 
> work at this point since happiness hasn't been calculated.

Here's a patch.  It is largely untested.

jason

? rc
Index: server/savegame.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/savegame.c,v
retrieving revision 1.129
diff -u -r1.129 savegame.c
--- server/savegame.c   2003/08/05 03:44:34     1.129
+++ server/savegame.c   2003/08/06 07:44:57
@@ -969,6 +969,8 @@
     map_set_city(pcity->x, pcity->y, pcity);
 
     city_list_insert_back(&plr->cities, pcity);
+
+    generic_city_refresh(pcity, FALSE, NULL);
   }
 
   unit_list_init(&plr->units);

[Prev in Thread] Current Thread [Next in Thread]