[Freeciv-Dev] Re: (PR#4749) Time out
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On Mon, 4 Aug 2003, Guest wrote:
> No issue. Suggestion only.
> Have server Count the units player has and give turn time based on the
> number of units.
> example:
> 15 Miltary units in sleep mode 5 secs each.
> 5 Miltary units in active mode 15 secs each.
> 5 Miltary units in explore mode 5 secs each.
> non combat units 10 Seconds Each.
> Have a time factor for each person that adjusts the total time alloted.
> eg if they were to get 120 Seconds and there factor was .90 then
> they would get 108 Seconds.
There might be another issue here, called fortified and sentried units.
--
Michael Mielke <michael@xxxxxxxxx>
http://www.mielke.cc/~michael/
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