[Freeciv-Dev] (PR#4464) server assertion fails when starting a loaded ga
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Subject: |
[Freeciv-Dev] (PR#4464) server assertion fails when starting a loaded game |
From: |
"Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx> |
Date: |
Sun, 29 Jun 2003 19:30:09 -0700 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
[jdorje - Mon Jun 30 02:26:04 2003]:
> This is because of misused #ifdefs in the CMD_EXPERIMENTAL code.
The attached patch may fix this. But I think the system is
fundamentally a bit flawed. I think experimental AI should be available
outside of debug mode - just hide the CMD_EXPERIMENTAL command so users
won't see it. But there's no reason why loading a savegame with
"experimental" ai shouldn't run it that way.
jason
experimental.diff
Description: experimental.diff
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