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[Freeciv-Dev] (PR#4464) server assertion fails when starting a loaded ga
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[Freeciv-Dev] (PR#4464) server assertion fails when starting a loaded ga

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Subject: [Freeciv-Dev] (PR#4464) server assertion fails when starting a loaded game
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 29 Jun 2003 19:30:09 -0700
Reply-to: rt@xxxxxxxxxxxxxx

[jdorje - Mon Jun 30 02:26:04 2003]:

> This is because of misused #ifdefs in the CMD_EXPERIMENTAL code.

The attached patch may fix this.  But I think the system is
fundamentally a bit flawed.  I think experimental AI should be available
outside of debug mode - just hide the CMD_EXPERIMENTAL command so users
won't see it.  But there's no reason why loading a savegame with
"experimental" ai shouldn't run it that way.

jason

Attachment: experimental.diff
Description: experimental.diff


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