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[Freeciv-Dev] Re: client/server authentication (PR#1767)
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[Freeciv-Dev] Re: client/server authentication (PR#1767)

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: client/server authentication (PR#1767)
From: "Paul Zastoupil" <paul@xxxxxxxxxxxxx>
Date: Wed, 4 Jun 2003 14:00:27 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, Jun 04, 2003 at 01:47:17PM -0700, ChrisK@xxxxxxxx wrote:
> On Wed, Jun 04, 2003 at 10:01:24AM -0700, Reinier Post wrote:
> > > > I didn't test the patch yet but this sounds wrong. There shouldn't be
> > > > a timeout for a good password.
> > > 
> > > You mean a delay?
> > > 
> > > But that is what ssh does. Needs to be, over net, I think.
> > 
> > No, the delay is only set if the password is found to be incorrect.
> > Same with /bin/login.
> 
> SSH does a delay *before* it asks for the password (or is this my slow
> machines?). Then it limits the guesses.

This is your connection.  ssh has to do a key exchange before it offers
you the password prompt.  Two very fast machines on the same wire
experience nearly no delay.

> 
> If there is only a delay with *wrong* passwords, you can make an attack:
> whenecer you notice a delay, disconnect and try again.

-- 
Paul Zastoupil



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