[Freeciv-Dev] Re: (PR#4289) Pixel scroller
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On Fri, May 23, 2003 at 08:19:20PM -0700, a-l@xxxxxxx wrote:
>
>
> A pixel scroller for Freeciv. Premature demo version.
ok, this is a fricking cool feature. to everybody out there, you really
ought to try it.
however:
o this screams for a help topic. There are a lot of options and they
need to be explained.
o There probably also needs to be an option to define the width of the
active border. I was a little confused about that at the beginning.
o why is 60fps the max? The timer should have a resolution of microseconds.
o I was having a bit of trouble clicking on the menu after resizing the
window.
o the mouse should become inactive when it leaves the map_canvas. This
should prevent the scroller from working when you're say changing your
local options (or manipulating any other dialog).
o I only glanced at the code, but it looks like there are a few places that
need to be restylified.
o assigned to Jason
-mike
- [Freeciv-Dev] (PR#4289) Pixel scroller, a-l@xxxxxxx, 2003/05/23
- Message not available
- [Freeciv-Dev] Re: (PR#4289) Pixel scroller, a-l@xxxxxxx, 2003/05/24
- Message not available
- [Freeciv-Dev] Re: (PR#4289) Pixel scroller, ChrisK@xxxxxxxx, 2003/05/24
- Message not available
- [Freeciv-Dev] Re: (PR#4289) Pixel scroller, a-l@xxxxxxx, 2003/05/25
- Message not available
- [Freeciv-Dev] (PR#4298) Coding style, a-l@xxxxxxx, 2003/05/25
- Message not available
- [Freeciv-Dev] Re: (PR#4298) Coding style, Mike Kaufman, 2003/05/25
Message not available
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