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[Freeciv-Dev] Re: (PR#2766) Visible map coordinates

[Freeciv-Dev] Re: (PR#2766) Visible map coordinates

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Subject: [Freeciv-Dev] Re: (PR#2766) Visible map coordinates
From: "Stepan Roh" <stepan@xxxxxxxx>
Date: Mon, 19 May 2003 10:15:05 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, 28 Jan 2003, Stepan Roh wrote:

> On Tue, 28 Jan 2003, Gregory Berkolaiko via RT wrote:
> >
> > On Wed, 8 Jan 2003, Stepan Roh via RT wrote:
> >
> > > Map coordinates visible where possible (middle-click info, left side,
> > > supported/present units etc.)
> >
> > Why do you need it (when just playing, not debugging) ?
> I learned that it could be useful when playing Colonization. After a while
> I remembered coordinates of important spots and it helped me, I think.

I'm just playing LongTurn Freeciv and it is hard to exactly describe some
places or units without visible coordinates. So that could be another
(maybe better) reason.

Stepan Roh

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