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[Freeciv-Dev] (PR#373) non-aggr units take towns
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[Freeciv-Dev] (PR#373) non-aggr units take towns

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To: mjw@xxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#373) non-aggr units take towns
From: "Guest" <rt-guest@xxxxxxxxxxxxxx>
Date: Fri, 9 May 2003 12:18:43 -0700
Reply-to: rt@xxxxxxxxxxxxxx

 
> Better is "Cant_Take_Empty_Cities".
> Less units to mark.


No. No. No. Then you have to mark several units in
Civ1 ruleset. BTW, Take_Empty_Cities is needed only
on nonmilitary units.


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