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[Freeciv-Dev] (PR#2559) Re: (PR#2551) Problems with the BeOS/Zeta port
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[Freeciv-Dev] (PR#2559) Re: (PR#2551) Problems with the BeOS/Zeta port

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To: bernd.korz@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2559) Re: (PR#2551) Problems with the BeOS/Zeta port
From: "Raimar Falke" <rf13@xxxxxxxxxxxxxxxxx>
Date: Fri, 21 Feb 2003 23:59:05 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Fri, Feb 21, 2003 at 09:13:38PM -0800, Jason Short wrote:
> 
> [bernd.korz@xxxxxxxxxxxxx - Wed Dec 11 18:42:20 2002]:
> 
> > Ok, now i get everything (THX jdore and McHawk!)
> > 
> > But as you can see in the screenshots i have a real problem with the
> fonts:
> > 
> > http://www.insidebeos.de/sonstiges/freeciv_for_zeta.jpg
> > http://www.insidebeos.de/sonstiges/freeciv_for_zeta2.jpg
> > http://www.insidebeos.de/sonstiges/freeciv_for_zeta3.jpg
> > 
> > I use SDL_ttf 2.0.5, SDL_Image1.2.2 and SDL_mixer 1.25

This looks like the old problem. A patch was applied to the SDL_ttf
CVS to fix the Endianess problem.

Please try again with SDL_ttf CVS version and patch this with the
blend_shade patch from Rafal.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
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    2) Marketing is trying to create more customers.
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