[Freeciv-Dev] the fix (PR#3009)
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The cause of this problem is that quitidle never leaves the packet loop.
One-line patch attached.
- Per
Index: server/sernet.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/sernet.c,v
retrieving revision 1.102
diff -u -r1.102 sernet.c
--- server/sernet.c 11 Dec 2002 10:39:43 -0000 1.102
+++ server/sernet.c 6 Feb 2003 21:05:37 -0000
@@ -391,6 +391,7 @@
(void) send_server_info_to_metaserver(TRUE, FALSE);
server_state = GAME_OVER_STATE;
+ force_end_of_sniff = TRUE;
conn_list_iterate(game.est_connections, pconn) {
lost_connection_to_client(pconn);
close_connection(pconn);
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- [Freeciv-Dev] the fix (PR#3009),
Per I. Mathisen via RT <=
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