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[Freeciv-Dev] (PR#2991) Waste patch
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Subject: [Freeciv-Dev] (PR#2991) Waste patch
From: "Raahul Kumar via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 4 Feb 2003 02:53:33 -0800
Reply-to: rt.freeciv.org@xxxxxxxxxxxxxx

This is the latest waste patch. What's new in this version:

Introduction of max_distance_cap and waste_max_distance_cap, which set the
maximum distance that any city can be from the capital for waste and corruption
calculation. The magical number 36 is now user configurable for any different
government type.

Waste and corruption can now be configured to have different max distance
numbers.

The method for calculating waste and corruption has also changed. Real map
distance is now used, so no longer will a city:

At 5,5 from a capital at 0,0 suffer the same corruption and waste as a city at
10,0. The calculation method is the maximum of abs(x), abs(y) instead of x + y.

The introduction of support for more guis. Now gtk, gtk 2.0, MUI and Win32 have
support. 

Aloha,
RK.

Good generally conquers evil. Unless, of course, good is stupid.


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