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[Freeciv-Dev] (PR#2971) Update BUGS
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[Freeciv-Dev] (PR#2971) Update BUGS

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To: undisclosed-recipients:;
Subject: [Freeciv-Dev] (PR#2971) Update BUGS
From: "Raimar Falke via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 2 Feb 2003 04:46:01 -0800
Reply-to: rt@xxxxxxxxxxxxxx


Just read the diff.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
 "I do feel kind of sorry for Microsoft. Their attornies and marketing
  force must have tons of ulcers trying to figure out how to beat (not
  just co-exist with) a product that has no clearly defined (read
  suable) human owner, and that changes on an hourly basis like the
  sea changes the layout of the sand on a beach. Severely tough to
  fight something like that."
    -- David D.W. Downey at linux-kernel

Index: server/unithand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/unithand.c,v
retrieving revision 1.245
diff -u -u -r1.245 unithand.c
--- server/unithand.c   2003/01/02 03:02:16     1.245
+++ server/unithand.c   2003/01/07 11:32:45
@@ -197,10 +197,13 @@
 
     /* Alert the player about what happened. */
     if (number_of_upgraded_units > 0) {
-      notify_player(pplayer, _("Game: %d %s upgraded to %s for %d gold."),
-                    number_of_upgraded_units, unit_types[from_unittype].name,
-                    unit_types[to_unittype].name,
-                    cost * number_of_upgraded_units);
+      notify_player(pplayer,
+                   PL_("Game: %d unit of %s upgraded to %s for %d gold.",
+                       "Game: %d units of %s upgraded to %s for %d gold.",
+                       number_of_upgraded_units), number_of_upgraded_units,
+                   unit_types[from_unittype].name,
+                   unit_types[to_unittype].name,
+                   cost * number_of_upgraded_units);
       send_player_info(pplayer, pplayer);
     } else {
       notify_player(pplayer, _("Game: No units could be upgraded."));

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