[Freeciv-Dev] (PR#2971) Update BUGS
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To: |
undisclosed-recipients:; |
Subject: |
[Freeciv-Dev] (PR#2971) Update BUGS |
From: |
"Raimar Falke via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Sun, 2 Feb 2003 04:46:01 -0800 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
Just read the diff.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"I do feel kind of sorry for Microsoft. Their attornies and marketing
force must have tons of ulcers trying to figure out how to beat (not
just co-exist with) a product that has no clearly defined (read
suable) human owner, and that changes on an hourly basis like the
sea changes the layout of the sand on a beach. Severely tough to
fight something like that."
-- David D.W. Downey at linux-kernel
Index: server/unithand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/unithand.c,v
retrieving revision 1.245
diff -u -u -r1.245 unithand.c
--- server/unithand.c 2003/01/02 03:02:16 1.245
+++ server/unithand.c 2003/01/07 11:32:45
@@ -197,10 +197,13 @@
/* Alert the player about what happened. */
if (number_of_upgraded_units > 0) {
- notify_player(pplayer, _("Game: %d %s upgraded to %s for %d gold."),
- number_of_upgraded_units, unit_types[from_unittype].name,
- unit_types[to_unittype].name,
- cost * number_of_upgraded_units);
+ notify_player(pplayer,
+ PL_("Game: %d unit of %s upgraded to %s for %d gold.",
+ "Game: %d units of %s upgraded to %s for %d gold.",
+ number_of_upgraded_units), number_of_upgraded_units,
+ unit_types[from_unittype].name,
+ unit_types[to_unittype].name,
+ cost * number_of_upgraded_units);
send_player_info(pplayer, pplayer);
} else {
notify_player(pplayer, _("Game: No units could be upgraded."));
- [Freeciv-Dev] (PR#2971) Update BUGS,
Raimar Falke via RT <=
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