[Freeciv-Dev] Re: (PR#2911) [PATCH] chance to win in civclient]
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[vasc@xxxxxxxxxxxxxx - Sun Jan 26 18:21:15 2003]:
---------- Forwarded message ----------
Date: Sun, 26 Jan 2003 11:39:31 +0100
From: Andreas Røsdal <andrearo@xxxxxxxxxxxx>
To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] [PATCH] chance to win in civclient
Hello,
I've made a patch that makes the planning of attacks quicker
and makes defending units from enemies easier. I think that
calculating your chance to win against an enemy unit takes
too much time to do manually. Therefore this patch calculates
the probability to win if your active unit attacks the selected
enemy unit, and the probability to win if your active unit
is defending against the selected enemy unit.
I've made some changes. Here is the patch. This shall be commited
ASAP.
Your changes were good, I wonder why I didn't think of it. :)
The same patch can also be applied to the GTK-1.0 client, so they behave
the same.
Andreas Røsdal
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