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[Freeciv-Dev] (PR#2753) Fix unreal map position
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[Freeciv-Dev] (PR#2753) Fix unreal map position

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To: rf13@xxxxxxxxxxxxxxxxx
Cc: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2753) Fix unreal map position
From: "Jason Short via RT" <rt@xxxxxxxxxxxxxx>
Date: Tue, 7 Jan 2003 14:31:03 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[rfalke - Tue Jan  7 18:16:47 2003]:

> 
> William reported this on IRC. Confirmed for 1.13.0 and CVS. Per:
> probably also contained in beta3 but the fix may be another one. With
> the Xaw client try to goto the explorer. If you move the mouse south
> you will get a assert for an unreal position. Fix is to copy the
> function body of the GTK client. Jason: this is another candidate for
> unification.

The problem, of course, is that normalize_map_pos doesn't handle for
unreal positions.

Using get_map_xy also allows the code to work with isometric view.

jason



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