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[Freeciv-Dev] Re: (PR#2636) fix for grave bug in aiair.c
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[Freeciv-Dev] Re: (PR#2636) fix for grave bug in aiair.c

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Subject: [Freeciv-Dev] Re: (PR#2636) fix for grave bug in aiair.c
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Mon, 23 Dec 2002 12:40:33 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Mon, 23 Dec 2002, Gregory Berkolaiko via RT wrote:
> Mhhh. How come a unit can die on goto?

It can bump into something. Or get autoattacked ;)

Autoattack raises the bar for some of our code. Some sloppy assumptions in
the code won't hold with it, but they should be fixed anyway.

> > Definitely S1_14 material, too.
>
> Not really ;)
>
> aiair.c is not in 1_14

Doh! I should know that...

  - Per




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