[Freeciv-Dev] Re: (PR#2636) fix for grave bug in aiair.c
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[Freeciv-Dev] Re: (PR#2636) fix for grave bug in aiair.c |
From: |
"Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Mon, 23 Dec 2002 12:40:33 -0800 |
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rt@xxxxxxxxxxxxxx |
On Mon, 23 Dec 2002, Gregory Berkolaiko via RT wrote:
> Mhhh. How come a unit can die on goto?
It can bump into something. Or get autoattacked ;)
Autoattack raises the bar for some of our code. Some sloppy assumptions in
the code won't hold with it, but they should be fixed anyway.
> > Definitely S1_14 material, too.
>
> Not really ;)
>
> aiair.c is not in 1_14
Doh! I should know that...
- Per
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