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[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Stop AI units from going idle every
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[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Stop AI units from going idle every

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To: Freeciv Developers <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: [FreeCiv-Cvs] per: Stop AI units from going idle every turn or eve...
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sat, 21 Dec 2002 13:02:28 +0100

On Sat, Dec 21, 2002 at 01:41:01AM -0800, freeciv@xxxxxxxxxxxxxxxxxxx wrote:
> 
> Stop AI units from going idle every turn or every time we considering
> doing an action (like moving or attacking). Instead, only go idle when
> we really need to. Change all activity handling to use
> handle_unit_activity_request in ai/ code. Now AI units will fortify
> properly and stay fortified.

Wow, that's really an improvement!

Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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