[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Stop AI units from going idle every
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Freeciv Developers <freeciv-dev@xxxxxxxxxxx> |
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[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Stop AI units from going idle every turn or eve... |
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Christian Knoke <chrisk@xxxxxxxx> |
Date: |
Sat, 21 Dec 2002 13:02:28 +0100 |
On Sat, Dec 21, 2002 at 01:41:01AM -0800, freeciv@xxxxxxxxxxxxxxxxxxx wrote:
>
> Stop AI units from going idle every turn or every time we considering
> doing an action (like moving or attacking). Instead, only go idle when
> we really need to. Change all activity handling to use
> handle_unit_activity_request in ai/ code. Now AI units will fortify
> properly and stay fortified.
Wow, that's really an improvement!
Christian
--
Christian Knoke * * * http://www.enter.de/~c.knoke/
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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