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[Freeciv-Dev] Re: (PR#2518) ai reading from raw memory?
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[Freeciv-Dev] Re: (PR#2518) ai reading from raw memory?

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To: kaufman@xxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#2518) ai reading from raw memory?
From: "Per I. Mathisen via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 8 Dec 2002 15:25:47 -0800
Reply-to: rt@xxxxxxxxxxxxxx

On Sun, 8 Dec 2002, Mike Kaufman via RT wrote:
> while testing my general effects patch, I noticed that I was getting
> diverging savegames. Because I am fairly sure I wasn't touching any code
> that would cause such a thing, I did a bit of investigation (but not too
> much, otherwise you guys wouldn't get to have any fun...)

Were the two savegames generated from scratch by autogames, or did you at
any point load a savegame?

The latter will cause AI differences, since not all AI state is saved. For
example the minimap.

  - Per




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