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[Freeciv-Dev] (PR#2451) Grid drawn over flag.
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[Freeciv-Dev] (PR#2451) Grid drawn over flag.

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#2451) Grid drawn over flag.
From: "Jason Short via RT" <rt@xxxxxxxxxxxxxx>
Date: Sun, 8 Dec 2002 02:52:51 -0800
Reply-to: rt@xxxxxxxxxxxxxx

[glip - Fri Nov 29 13:09:30 2002]:

> The attached picutre shows red grid drawn over flag in a city dialog.
 Not 
> that I care any about such gui stuff, but thought I should point it out 
> to those who do care ;)

From client/gui-gtk-2.0/citydlg.c:

  /* This sometimes will draw one of the lines on top of a city or
     unit pixmap. This should maybe be moved to put_one_tile_pixmap()
     to fix this, but maybe it wouldn't be a good idea because the
     lines would get obscured. */
  city_map_checked_iterate(pcity->x, pcity->y, x, y, map_x, map_y) {
    if (tile_get_known(map_x, map_y)) {
      int canvas_x, canvas_y;
      city_pos_to_canvas_pos(x, y, &canvas_x, &canvas_y);
      if (pcity->city_map[x][y] == C_TILE_UNAVAILABLE) {
        pixmap_frame_tile_red(pdialog->map_canvas_store,
                              canvas_x, canvas_y);
      }
    }
  }
  city_map_checked_iterate_end;

Other clients are probably similar.

jason



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