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[Freeciv-Dev] Re: Fight visualization in 1.14 BETA
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[Freeciv-Dev] Re: Fight visualization in 1.14 BETA

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To: freeciv-dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Fight visualization in 1.14 BETA
From: Christian Knoke <chrisk@xxxxxxxx>
Date: Sat, 7 Dec 2002 21:44:43 +0100

On Fri, Dec 06, 2002 at 10:45:12AM +0100, Christian Knoke wrote:
> On Fri, Dec 06, 2002 at 09:24:24AM +0100, Christian Knoke wrote:
> > On Thu, Dec 05, 2002 at 06:09:39PM -0500, Jason Short wrote:
> > > On Thu, 2002-12-05 at 14:56, Christian Knoke wrote:
> > > > 
> > > > The visualization of fights (not moves) has got faster.
> > > > 
> > > > Too fast, I think.
> > > 
> > > Can't this be controlled through the client options?
> > 
> > I'm not sure, maybe it was controlled my the "move slowly"
> > client option, but isn't any more.
> 
> I've tested again. Fight animation is several times faster
> now, 1.14beta vs. 1.13.

I was partly wrong. This is _not_ a problem with 1.14beta,
but with 1.14-devel aka HEAD.

> On a 200 Mhz machine, it is very fast.
> 
> There are no options to control this.
> 
> IMHO this should be addressed before release.
> 
> The change has happened in the last weeks.
> 
> Christian

-- 
Christian Knoke     * * *      http://www.enter.de/~c.knoke/
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.


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