Complete.Org: Mailing Lists: Archives: freeciv-dev: December 2002:
[Freeciv-Dev] ai games are hanging...
Home

[Freeciv-Dev] ai games are hanging...

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] ai games are hanging...
From: Mike Kaufman <kaufman@xxxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 6 Dec 2002 15:28:52 -0600

start any all-ai game watch it hang eventually. Suspect an infinite loop
in the ai is getting into. could this be the now-not-so-rare rampage loop?

very annoying. ai hackers, get cracking.

-mike


this will hang it right after 1AD:

set xsize 80
set ysize 40
set randseed 83       # repeat a particular game (random) sequence
set seed 50           # repeat a particular map generation sequence
set gen 2
set landmass 45
set saveturns 10
#set timeout 3         # run a client/server autogame
set timeout -1          # run a server only autogame
set aifill 5            # fill to 7 players
hard                    # make the AI do complex things
create Caesar           # first player (with known name) created and
                        # toggled to AI mode
#set endyear 1975
start



[Prev in Thread] Current Thread [Next in Thread]
  • [Freeciv-Dev] ai games are hanging..., Mike Kaufman <=