[Freeciv-Dev] RFC: citizens and citizen sprites
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Currently the client's system for accessing citizen sprites is very
hard-coded. It is not easily extensible.
IMO it is very bad that male and female sprites are hard-coded for
workers and disallowed for specialists. Therefore my proposal is that
these two concepts be separated.
* enum citizen_type be created to hold the 7 different citizen types.
* For each citizen type there may be up to MAX_NUM_CITIZEN_GRAPHICS
sprites.
This combination allows a lot of cleanup as well as introducing some new
graphical abilities. The cleanup makes Rafal's idea for
city-style-based citizen graphics simpler.
I'll supply a patch, but it depends on (=conflicts with) PR#2490.
jason
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] RFC: citizens and citizen sprites,
Jason Short <=
|
|