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[Freeciv-Dev] Re: Civ 2 Style Waste: A RFC
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[Freeciv-Dev] Re: Civ 2 Style Waste: A RFC

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To: Raahul Kumar <raahul_da_man@xxxxxxxxx>
Cc: "Per I. Mathisen" <per@xxxxxxxxxxx>, freeciv development list <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Civ 2 Style Waste: A RFC
From: "Anthony J. Stuckey" <astuckey@xxxxxxxx>
Date: Mon, 2 Dec 2002 19:05:56 -0600

On Fri, Nov 29, 2002 at 09:06:38PM -0800, Raahul Kumar wrote:
> --- "Per I. Mathisen" <per@xxxxxxxxxxx> wrote:
> > Can someone explain to me the rationale behind this magic limit of 36? I
> > hate magic limits.
> 
> I only know the origin of this limit. Civ 2 did it this way. A Define with a
> explanation? Arbitrary max distance limit, because Civ 2 did it this way.

        Yes, this should be turned into a #define with explanation.  Knowing
that it is inherited from Civ2 makes it easier to preserve compatibility.

        If Civ3 changes corruption a lot again, then we need to define some
kind of accessor function.  But #define is enough for now.


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