[Freeciv-Dev] (PR#2396) isotrident hills/forests/mountains are broken
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[Freeciv-Dev] (PR#2396) isotrident hills/forests/mountains are broken |
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"Jason Short via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Sat, 23 Nov 2002 20:56:45 -0800 |
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rt@xxxxxxxxxxxxxx |
In isotrident, the hills, forests, and mountains extend below the tile.
Occasionally this works - for instance the mountains (and probably
forests) are usually covered up by the terrain in front. But it
certainly doesn't always work. Look at
http://rt.freeciv.org/Ticket/Attachment/16872/10054/mountainous.png
The mountains in the middle have the bottom part of the sprite cut off -
overwritten by the hills there (this is under the mountainous patch,
PR#2378). And you can see the hills in the very top draw all over each
other.
This is a critical issue, since it means changes to the drawing code
will make break things badly.
jason
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