[Freeciv-Dev] Re: (PR#2378) blend hills and mountains
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Subject: |
[Freeciv-Dev] Re: (PR#2378) blend hills and mountains |
From: |
"Jason Short via RT" <rt@xxxxxxxxxxxxxx> |
Date: |
Fri, 22 Nov 2002 04:01:49 -0800 |
Reply-to: |
rt@xxxxxxxxxxxxxx |
Jason Short via RT wrote:
> With the patch, hills and mountains are both considered 'mountainous'
> and will be considered equivalent in the adjacency check. This makes
> mountainous regions look a lot more mountainous.
Freeciv-dev won't accept the attachment (for good reason), but I sent
screenshots showing the difference.
With isotrident:
http://rt.freeciv.org/Ticket/Attachment/16872/10053/current.png
http://rt.freeciv.org/Ticket/Attachment/16872/10054/mountainous.png
With FT:
http://rt.freeciv.org/Ticket/Attachment/16873/10057/current-ft.png
http://rt.freeciv.org/Ticket/Attachment/16873/10058/mountainous-ft.png
To repeat what I said in my earlier e-mail, this change highlights a
problem with one of the isotrident mountain tiles. The change is better
seen by looking at the FT tileset (which has better mountain/hill
graphics IMO).
jason
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