[Freeciv-Dev] Re: (PR#173) City names are re-used
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Raimar Falke via RT [14/11/2002 15:52] dijo/said:
>
>[tamasis@xxxxxxxxxxxx - Fri Nov 12 19:30:14 1999]:
>
>> Full_Name: Mattias Andersson
>> Version: 1.9.1-devel
>> Client: Gtk+
>> OS: Debian
>> Submission from: (NULL) (195.162.64.13)
>>
>>
>> When I choose to create a new city and the Build New City dialog
>comes up,
>> it has a name suggestion in it. I let the suggestion be and the
>city will
>> be created.
>>
>> Later in the game the city is being either destroyed by enemies,
>or I
>> disband it myself, rename it or something else that will cause
>the city
>> with that name disappear.
>>
>> Then i choose to create a new city again and the
>> default name in the dialog is the city name that disappeared,
>because the
>> program simply takes the first city name in the file
>nations.ruleset that
>> doesn't exist on the map and returns it to the dialog.
>
>Do people think that this is a bug or a feature?
Part bug, part feature:
Let's say that I create Barcelona. Barcelona is later destroyed by
barbarians or another nation (or, heaven forbid, is conquered and then
*I* destroy it). I manage to take control of the territory again, and
create a new city in the exact same spot as Barcelona was. I'd want the
new city to be called Barcelona; the dialog proposes using "Barcelona":
it's a nice feature.
However, between my losing Barcelona and refounding it, I found another
city somewhere else: the dialog proposes using "Barcelona": it's a bug,
since I already HAD that city but I don't anymore.
So, independently of however Freeciv works, *I* would want the following:
1- names of my destroyed cities should not be reused.
However:
2- track should be kept of all the cities founded that don't exist anymore
and their position. If I build a new city in the same spot [*] one of
my former ones was, I should be given the option to reuse the name.
This would be consistent with history, where many cities have been
destroyed by invaders, then re-founded (London, Valdivia in Chile,
etcetera).
[*] Maybe it could be in the exact same spot OR in one of the 8 adjacent
squares.
That's my take on this issue.
[Freeciv-Dev] Re: (PR#173) City names are re-used, Gregory Berkolaiko, 2002/11/14
[Freeciv-Dev] Re: (PR#173) City names are re-used, Miguel Farah, 2002/11/14
Message not available
- [Freeciv-Dev] Re: (PR#173) City names are re-used,
Miguel Farah via RT <=
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